Friday, February 15, 2008
The Gender Line of Web Video
Anyway, this is really important. In advertising, you want to know who your target audience is and where their eye-balls are going. This is a good first step in understanding Web video viewing habits, but we still have a long way to go before the market is fully segmented and understood.
More on this as it becomes available.
Labels: marketing, Online Advertising, online video
Friday, December 07, 2007
Emotional Information Architecture
We are all very familiar with Information Architecture and the different methods that can be used to organize information. We know all about alpha-numeric, chronological, category, audience, task-driven and even mystery-meat IAs. But have you ever heard of “emotional” IA?
In many ways, it’s no different than “category” – it’s simply grouping information, or in this case products, by a common thread or category, such as “Warmth” or “Comfort & Joy.”

I haven’t seen this done too much before, much less successfully so. J. Crew did a nice job here. They almost suckered me into buying something I didn’t need. I think I will wait until after the holidays when everything gets a deep discount.
Labels: information architecture, marketing, spam, usability
Wednesday, October 10, 2007
Game Console Advertising Takes a Major Turn Towards Legitimacy
For years now we have seen ads and product placements in video games. And it makes sense too, gamers spend more time playing games than watching TV. This market space is projected to grow to over a billion by 2010. Sony recognizes the potential and it is opening up a division dedicated solely to selling ads on PlayStation games. This aligns well with Microsoft’s recent affinity towards becoming a media channel.
The latest trend was sparked-off by Burger King last year when they developed and sold a series of Xbox games featuring the BK mascot. They grossed about $14 million on this adventure. Toyota recently got on the “Advertgame” bandwagon and released free Toyota Yaris videogame for download.
The advertising landscape continues to change. This is just another example in many. The three things that remain consistent are repetition, integration, and targeting of message across several channels and outlets. For example, BK ran TV ads in conjunction with the videogame release, and Toyota is showing up to music festivals and comic book conventions to pound and reinforce their messages.
Read the full Washington Post article that sparked this post.
Labels: advertising, marketing, Microsoft, Sony, video games, xbox
Thursday, May 10, 2007
Unfortunately, there's no recipe for originality...
Bill Breen's great article for Fast Company hits on a number of smart points that are worth further commentary.
The essence of authenticity, he claims, are in the following points:
- A sense of place
- A strong point of view
- Serving a larger purpose
- Integrity
There is a unifying theme here: an authentic brand is not a brand that manufactures something that you didn't have before and then sells it to you. Instead a brand is authentic because it encourages the creation of authentic moments in its customers, it is the backdrop for your authentic experiences. Apple doesn't give you authentic injection molded plastic music players, it gives you a music player you can enjoy your favorite music on, a backdrop to the authentic enjoyment you receive.
This final quote helps explain this further:
"Sometimes even the most homogenized of places can evoke a flicker of authenticity. The morning after last fall's congressional elections, the newly elected senator from New Jersey, Robert Menendez, breakfasted at his usual spot, the International House of Pancakes in Union City. Menendez, formerly mayor of Union City, sat in his regular booth, ordered the same breakfast he always orders, and spent an hour catching up with longtime friends.
Few restaurants are more prefab than IHOP, yet there Menendez was, paying homage to a staff that knew his breakfast by heart and to patrons who've watched his kids grow up. On the surface, the Union City franchise is hardly authentic--it's similar to the IHOP in, say, Muncie, Indiana. But the friendships that Menendez has made there are certainly genuine. It's not that Starbucks, Cold Stone Creamery, BMW, Nike, or any other brand is really, really real. What's real are the experiences and the connections that the brands allow us to make--if they give us an honest chance."
A quick look at some authenticity plays from fast company.
Labels: Apple, authenticity, Branding, IHOP, marketing
Wednesday, February 07, 2007
Don't get an MBA
Basically she asks whether a company's leadership values design as an independant business area - distinct from marketing - and whether the design leadership can see eye to eye wiht the ceo.
Her example is Nissan, and the entire video is well worth seeing just for that point alone. The design executive she brought to Nissan Motor Company changed what TIME magazine had called a “debt-ridden basket case” into a profitable global car company with 22 models in the pipeline—in a mere 18 months.
Her side comment at the end, where she says "Don't Get an MBA" is yet another voice added to the chorus.
http://www.ritasue.com/video_popup_med.html
Labels: Design, marketing, mba, nissan



